Mobility Debuffs
These debuffs will either forcefully move a character or affect that character's ability to move. The affected character will not be able to move until the debuff is removed or wears off on its own.
Stagger
Knocks the character off balance, making them susceptible to Topple and Bind.
Topple
The character topples, opening them up to further attack.
Knockback
The character is shoved backwards a certain distance.
Launch
The character is sent flying away.
Flinch
The character flinches, unable to act for a certain period of time.
Stun
The character faints.
Sleep
The character is put to sleep but will wake upon being attacked.
Bind
The character is pinned down by an enemy Skell.
Control
The character seizes control of the target and turns it into an ally.