Mobility Debuffs These debuffs will either forcefully move a character or affect that character's ability to move. The affected character will not be able to move until the debuff is removed or wears off on its own. Stagger Knocks the character off balance, making them susceptible to Topple and Bind. Topple The character topples, opening them up to further attack. Knockback The character is shoved backwards a certain distance. Launch The character is sent flying away. Flinch The character flinches, unable to act for a certain period of time. Stun The character faints. Sleep The character is put to sleep but will wake upon being attacked. Bind The character is pinned down by an enemy Skell. Control The character seizes control of the target and turns it into an ally.