# Mobility Debuffs

These debuffs will either forcefully move a character or affect that character's ability to move. The affected character will not be able to move until the debuff is removed or wears off on its own.

# Stagger

Knocks the character off balance, making them susceptible to Topple and Bind.

# Topple

The character topples, opening them up to further attack.

# Knockback

The character is shoved backwards a certain distance.

# Launch

The character is sent flying away.

# Flinch

The character flinches, unable to act for a certain period of time.

# Stun

The character faints.

# Sleep

The character is put to sleep but will wake upon being attacked.

# Bind

The character is pinned down by an enemy Skell.

# Control

The character seizes control of the target and turns it into an ally.