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Res Down
Reduces the enemy's resistance to debuffs and makes it easier to inflict Stagger and Topple.
Skell Fuel Recovery
Recovers Skell fuel constantly.
Skell Fuel Recovery Speed Up
Parked Skells recover fuel more quickly.
Stagger
Knocks the character off balance, making them susceptible to Topple and Bind.
Topple
The character topples, opening them up to further attack.
Knockback
The character is shoved backwards a certain distance.
Launch
The character is sent flying away.
Flinch
The character flinches, unable to act for a certain period of time.
Stun
The character faints.
Sleep
The character is put to sleep but will wake upon being attacked.
Bind
The character is pinned down by an enemy Skell.
Control
The character seizes control of the target and turns it into an ally.
Taunt
Draws the attention of the target.
Blackout
Reduces accuracy, evasion, and the amount of damage dealt by ranged weapons.
Virus
The afflicted cannot use ranged weapons.
Fatigue
Decreases melee attack damage.
Slow Arts
Slows down Art cooldown speed.
Time Bomb
Inflicts a large amount of damage after a certain amount of time.
Debuff Res Down
Decreases resistance to all types of debuffs.
HP Recovery Down
Reduces the amount of HP recovered by Soul Voices and Arts.